Ok, deal’s the same as last year. I’ll list out a bunch of the stuff I liked this year, with the hope that you might enjoy some of it too, if you missed it.
It’s a list of games, music, movies, tv series, books and other things, so scroll around and see what you like.
It’ll be listed as chronologically as possible inside each category
(sidestepping weird edge cases where I started something in March and
finished it in August etc.)
Let’s go:
MUSIC
(a little notice: I tend to listen to soundtracks of games I also play, which is weird to put either in Music or Games category. The split I’ve made here is I’ve put them together if I experienced them at the same time (in GAMES) but separated if there was a time difference (or if they meant different things)).
Furi Soundtrack – Various Artists [ALBUM]
I listened to this the first time as early as you possibly can in a year: January 1st.
I’d maybe listened to a little bit of it before that, but Giant Bomb’s
GOTY talks brought this soundtrack up in their music discussion, and
then that happened.
And oh, boy, did this end up being a good teaser for what was to come in the rest of the year.
It’s sharp, aggressive cyperpunk synthwave at its best.
Recommended tracks: 6:24 6:24 Danger, Something Memorable by Kn1ght, and EnragedEnraged by Carpenter Brut.
Violent Noise – The XX [SONG]
My
personal highlight from The XX’s new album, and a song I found myself
sticking into random shuffle playlists or just straight re-listening to
more than I’d have thought.
The NieR: Automata Soundtrack – Keiichi Okabe [ALBUM]
Also
known as my Thesis Writing Soundtrack. This might’ve been the
soundtrack I listened to the most while writing my thesis. A spectacular
orchestral soundtrack with otherworldly influences and a fascinating
fake language designed specifically for the games. I’m a bit sad I
listened to it before playing the game because it did affect my
enjoyment of the game, though, even though I can appreciate now
afterwards just how well it is integrated within the game as well.
Recommended Tracks: Amusement Park, A Beautiful Song (yeah, it’s literally called that. It actually makes sense when you’ve played the game, too!), and Weight of the World (kinda spoilers, though).
Glitch and The Other Side – LukHash [2 ALBUMS]
Recommended
in a Tweet, this aggressive chip-tune wants to wreck something and its
great. It’s good powerful production music as well, if you want
something with a lot of force behind it.
太鼓 (taiko) – Danger [ALBUM]
If
I did Album of the Year, this would probably win it. I discovered
Danger on the Furi Soundtrack (hence why it was a great teaser!), and
found soon after that he was going to release this album as his first
ever in June. And holy god damn crap dog, it’s exactly what I hoped for.
It’s dark, impressive electronica with mixed cyperpunk, Ghost in the
Shell-chants, and synth influences, but with a layer of Japanese
drum-work on top (hence the name taiko, a type of Japanese war drum),
which gives everything a unique, sinister yet rounder sound.
I can lose myself in these songs so easily. It’s almost perfect (barring a slightly weaker second half).
Recommended Tracks: The first four: 1789 Records, 7:17, 11:02, and 11:03 (yes all his tracks are named as numbers). Seriously. Just listen to the start of the album and the way it transitions into the first tracks. If you’re not sold by then, then I can’t help ya.
Re:RED - Kashiwa Daisuke [ALBUM]
Kashiwa
Daisuke snuck out an album while I wasn’t looking! What the hell! I was
too busy writing my thesis to pay any attention and then suddenly, when
I looked, another album was out. Granted, it’s a remix album and not a
full new outing from my favourite musician in the world, but still—some neat stuff in there. Generally, a more glitchy album, with some standouts like the orchestral Roar, and Hail storms to show he still got it when it counts. Excited to see he’s still willing to glitch.
The Mirror's Edge Catalyst Soundtrack – Solar Fields [ALBUM]
I
was thankful to the first Mirror’s Edge soundtrack that it made me
discover Solar Fields, although I was not a huge fan of most of the
soundtrack itself (too bass-y), yet I was still excited to hear he would
return for the sequel.
I was even more excited when it finally came out (months
after the game) to a whopping 4 hour playtime with some absolutely
stunning atmospheric, experimental electronica that completely outdoes
anything he’s done in my book. Most of the tracks are long, with the
standout background tracks all running 10-20 minutes, and they’re all
great fluctuations of peaceful running and action-packed beats and it
all just fits so well together. This is moodsetting done so, so well,
and is one of my favourite soundtracks to put on when working (I also
got a lot of thesis writing done with this).
Shelter Live – Porter Robinson & Madeon [LIVE TOUR]
When
Porter Robinson released Shelter, the song he made in collaboration
with Madeon, I wasn’t terribly excited. It wasn’t exactly what I was
looking for out of Porter, it missed the grit and the expansive side
from Worlds, so I kind of brushed it aside.
And they announced the Shelter tour.
And then it leaked. And I listened to it.
And it was everything I wanted it to be.
If you haven’t seen Worlds Live yet, go do that first. Then watch Shelter Live.
While
I still am not as fond of Madeon’s music as Porter’s in general I can
only admit that they work really, really well in concert.
Wednesday Campanella [PERSON]
Wednesday Campanella is a… Japanese female… rapper? Singer? Song-person? Uhh…
Wednesday
Campanella creates electronic music over which she raps and sings and
does whatever she wants to do. She, really, in general, seems like a
person who does whatever exactly she wants to.
I discovered her on a
random recommendation and suddenly fell into a deep hole of listening to
almost all her albums and watching stuff on youtube.
It’s a bit hard to explain. It just gotta get experienced.
Recommended tracks: I heard Shakushain first. But other good entryways would probably be Inca or one of my favourites, Audrey.
A Moment Apart – ODESZA [ALBUM]
I already wrote about this over here
so I’m going to leave my words for that. I haven’t listened to this as
much as I did those first weeks, yet I still really enjoy this album’s
high points.Recommended Tracks: The two first, Intro and A Moment Apart (must be listened to in order!), La Ciudad which is the best, or, if you’re into that kinda thing, the uh, Grammy nominated track Line of Sight—'s alright.
Something in Context, Different Goals Towards Common Goals, and And Better Things will Flourish – Neo Geo [3 ALBUMS]
Neo Geo is probably my favourite discovery this year.
This
is a (Danish apparently!) electronic musician on a quest to release one
album each fall for seven years. He’s now done 3. I discovered his
music before the third was out and fell in love with his unique blend of
atmospheric, downtempo piano and lightly glitch-inspired drums, and
light touches of electronica.
Seeing his transformation just over
the first three albums is already fascinating, as they’ve definitely
taken a turn into both a more produced, sometimes a little more loud,
sometimes almost Flume-esque synths, yet often keeping his amazing
background sense of breath and space.
It’s amazing work music and joyous to listen to. This is perhaps the music I’ve come back to most this year since finding it.
Recommended Tracks: I got into him by hearing Main and that’s a good starting point. If you want something more up-tempo, Flower is astounding, and its direct follow-up Somewhere Between Loudness and Relevance is a wonderful journey. But honestly, just put his whole album series on, they flow wonderfully together.
Journeyman – Amon Tobin [SONG]
I’ve
been casually aware of Amon Tobin a while, and known that I’d probably
get into his music if I listened to it intently, but it’s often been a
little hard for me to devote time to. It’s experimental and glitchy to a
fault and often I can’t quite grasp those kinds of tracks if there
isn’t at least something there to latch on to.This year, though I found
two of his tracks: Lighthouse
from the Splinter Cell Chaos Theory soundtrack, and this one, which has
gotten a fair share of replays because of its immaculate beat that I
often found myself humming in my head.
GAMES
(This was a great year for games in general and a bit of a wonky one for me, as I spent a lot of time playing older games and some playing a few new games a whole lot.)
XCOM 2 – Firaxis [PC]
I
have now started and stopped playing XCOM 3 times—first when I bought
it back in fall 2016, but bounced off it quick—got into it in the wrong
way and suddenly found it way too difficult. Then I decided to restart
back in Winter this year and reshuffled some of my equipment and
research and had a much, much better time with it, as I began
understanding how to play it better.
Then, I took another break when
other stuff started to come out (see below) but eventually, finally,
finished it around when the expansion came out and everyone was talking
about XCOM again (still haven’t played the expansion, and I’m little
exhausted of XCOMming, so I don’t know if I’ll come back to it).
But all in all, I see this as an improvement on the first one in almost every way.
Uncharted 4 – Naughty Dog [PS4]
I
got a Playstation 4 this year! That seems relevant! And so I borrowed
this to have something to play on it (while waiting for Persona 5, see
below).
And this is by far the best Uncharted, no question. What
they used to sell in spectacle and adventure, they actually owned up to
this time and told a great character-story about adventurers and thieves
and obsession. Naughty Dog are also graphical wizards who make literal
magic with hardware.
Tom Clancy’s Rainbow Six Siege – Ubisoft [PC]
This
game came out in 2015. But looking at the sales numbers, and the amount
of talk there’s been about it, you’d think it came out this year.
Launching
as a multiplayer, hardcore shooter with little fanfare, this game
seemed destined for failure. And yet, Ubisoft, to their credit, stuck
with it, and updated it from a buggy, glitchy thing (allegedly, I didn’t
play back then) full of hackers to where it is today: A largely stable,
super successful competitive game. And today they’ve hit 25 million players and it’s everywhere being talked about as a huge success story in how launch day doesn’t matter anymore.
And
I right now, after playing it since March, this is my favourite shooter
of all time. I’m still thinking about it. I’m still playing it
regularly. I’m still learning new things when I play it and the better I
get at it, the more I begin to enjoy its nuances.
I love how it’s a
game more about figuring out where your opponents are and tricking them
into looking the other way, than it is a game about being the best
shot. I love how you play it as much with sound as with visuals. I love
how technical and mind-game-y it becomes as soon as everyone involved
know just the basics.
Persona 5 + Soundtrack – Team Atlus, [PS4]
Yeeeessss!!!
I don’t know what else to say. I’ve waited for this game for 7 years.
And then one fateful day, I began playing it (and played it the entire
day, took a break from thesis writing) and with only a single break
finished its 100 hour playtime about a month later.
This game was the only game I played for a month (well, almost, except—…whatever).
I fell in love with Persona because of the Persona 4 Endurance Run on Giant Bomb, and while I had played some Persona 4 Golden on that there Vita, the idea of a brand new Persona experience of which I knew nothing? That sounded damn exciting.
And
it is. About everything in the game is improved and better and cooler,
and while I do get some of the complaints about the characters in
general being less interesting than 4’s, I still highly enjoyed it, and
the story hit me pretty darn well.
And then there’s the soundtrack, which, already linked, is a damn masterpiece of a Persona soundtrack, and so goddamn smooth (srsly that guy’s reactions to it is hilarious), and the game is just filled with quality jams of all kinds.
Recommended Tracks: Life Will Change (obviously, the banger), Life Goes On (possibly, the smoothest of them all), and Rivers in the Desert (which I don’t think has the same impact without having played the game tbh… it just fits so well where it is used.)
PLAYERUNKNOWN'S BATTLEGROUNDS – The PUBG Corporation / Bluehole [PC]
I
don’t think I have a lot to add to the conversation about this game. A
damn phenomenon this has turned into. Already a titan within two months,
and it kept growing and kept growing.
Such, elegant, simple rules
leading to an always changing, always dynamic set of gameplay situations
that make you feel like you’re always in danger at all times.
Horizon: Zero Dawn – Guerrilla Games [PS4]
Who’d have imagined that Guerrilla made a game like this four years ago?
I
had a monstrously slow start with this game, and I struggled to get
into it over the summer, but I am nevertheless impressed by its core
storytelling, and its ability to land a cohesive, well-told sci-fi story
with a great main character, even if some of its other points fall a
little flat.
It’s a striking game that I ended up liking a lot. And I also wrote a bit about my favourite moment here.
Also, watch the Noclip doc on this one: It’s fascinating.
Divinity Original Sin 2 + Soundtrack – Larian Studios [PC]
The
success of the first Original Sin took me by surprise, as Larian’s
games had always only struck a chord with a fairly niche audience and
never managed to create something that worked so well together.
Coming
from that Original Sin 2 seems like the complete opposite: A
masterclass of an RPG coming from people who are so comfortable in the
genre they play with it in just the right ways and have constructed a
truly fascinating set of systems and narratives.
Playing this with
friends throughout the latter part of 2017 has been a blast, and we’re
probably going to continue long into 2018.
I was sold on the soundtrack for this game the moment I realized you
pick an instrument at the character creation screen and that influences
the instrumentation during the game. I was sold even earlier when I
opened up the game and waited in the main menu for my friends, and heard
the main theme. Then I listened to the whole thing after we’d played
and was continually amazed at the quality of the fantasy music here.
Great stuff.
Recommended tracks: Main theme, Ifan’s Theme, Dancing with the SourceDancing with the Source (pick your version, but I’m partial to the Tambura)
NieR: Automata – Platinum Games and Yoko Taro [PC]
Talking
about niche hitting mainstream I don’t think you’ll hit the mark more
than NieR Automata. I never played the first NieR but heard plenty about
its storytelling chops, yet I couldn’t get over the gameplay, which
seemed boring and drawn out.
Enter: Platinum. A company practically
known for their combat and along with Yoko Taro’s fascinating way of
telling stories you got a powerful mix.
This game uses more narrative
tricks and tells stories in more ways than I have ever seen anything
do. The narrative structure of this game is absolutely mind-bogglingly
fascinating. It’s the kind of story that the more you lean into trying
to understand it, the more it gives back, and I have kept thinking about
it for a long time after playing it. I feel like I missed a lot and I
really want to go back and go through all the parts I didn't see.
Mirror's Edge Catalyst – DICE [PC]
I
should have played this way, way earlier. I knew I would like it. I
loved the first Mirror’s Edge despite most everyone else not really
digging it, and I knew that even though this second one didn’t seem do
cause huge fanfare that I’d really like it too.
This is some of the
best first-person movement in any game I’ve ever played. The act of
running in this game is just fun. The act of sliding into a wall-run
into a sideways jump into a roll into a leap over a fence into another
wall-run is so fun.
It’s a shame these games never fully managed to
focus on and never were given a budget the size of a Battlefield because
I would love to see what they could do with it then.
Doki Doki Literature Club – Dan Salvato [PC]
Ok. Ok. Let’s see how we deal with this.
Uhm, so, here’s a screenshot of this game:
Sold yet?
Riiiight.
Ok. So. This game is hard to talk about. It’s… uh, to say it mildly, not what it seems like.
It is presented as a overly cutesy anime visual novel and, uh, well, I won’t say that it… isn’t that.
But uhh, the Steam page’s most voted tag is “Psychological Horror.”
The game itself warns you multiple times when you start it that “This game is not suitable for children or those easily disturbed.”
Those warnings are not to be taken lightly.
Those warnings are not a joke.
This
is the scariest game I have played in a long, long time. I mean that.
(and no, those warnings are not there because of sex stuff. Please.)
And
hey, it’s free. Takes about 4 hours. So what you got to lose? It’s…
ooof, this game deals with some stuufff. Just, you know, don’t play it
if you’re not ready for it? Ok?
Also, this happened. So maybe that’ll convince you it’s worth a look?
MOVIES AND TV
Dunkirk [MOVIE]
I
was a bit disappointed when I saw Christopher Nolan was working on a
World War 2 movie, but I had to watch it still, pretty much because it’s
a Nolan movie. I love his style of editing and pacing, and he typically
makes stuff worth watching, if nothing else than for the craft of it.
Dunkirk is a fantastically well-made movie that I absolutely
appreciated watching and that is intense and astounding and about the
horrors of war in a way that feels very deadly. I’m not sure I’ll watch
it again, though.
Abstract: Art of Design [NETFLIX DOCUMENTARY SERIES]
Give
me any opportunity to just sit and listen to masters of their craft
talk about what they do and how they feel about it, and I’ll be there
and listen. That’s what this show is. They found a series of designers,
each in their own field from Graphic Design to shoes to architecture,
and just talk to them as they describe their process, their way of
thinking and acting about their work. It’s splendid.
Blade Runner 2049 [MOVIE]
I
had never watched the original Blade Runner from start to finish until
two days before I watched this one. Yet I did, and liked it, and then
watched this one and liked it a whole lot as well.
It’s a powerful
movie, with a lot of force and a lot of well done elements, and a good
core. I want to see it more times to nail an opinion on it but I left
the cinema very impressed.
Mindhunter [NETFLIX SERIES]
Tell
me that David Fincher is making a series about serial killers and I’m
already interested. Tell me David Fincher is making a series about the
70’s FBI interviewing serial killers, and I’m very interested.
This show nails what it’s going for too, and is really good.
It
has these extended interviews with serial killers that are among some
of the most intense, fascinating scenes of TV all year, which it’s worth
watching for just by themselves.
Star Wars: The Last Jedi [YEAH WHAT DO YOU THINK]
I
love how this movie subverted almost every single thing we expected
it’d do. Rey, Kylo, Snoke, Leia, etc. all ended up in a different
position than I at least expected at the end of this movie, and it sells
its message super damn well. It was for sure a different movie than I
expected going in but I couldn’t be more pleased with the result.
So,
I was pretty surprised to see the polarizing reaction. I think it’s
amazing. I’m not gonna enter arguments here but let’s just say that most
people’s arguments for disliking it are generally all reasons why I
consider it to be good. So let’s just move along, shall we?
Mr Robot Season 3 – Sam Esmail [TV SERIES]
This is the best season of Mr Robot by a landslide. I am so, so impressed with the directions they went with in this season.
This
show continues to surprise with its ability to take insane twists and
just roll with them in the future episodes. This show goes places I’d
never have expected and just owns every single turn like a master.
The
cinematography, the soundtrack, the acting, the everything is just so
fantastic. And this in this season, pretty much every part of this show
is firing on all cylinders.
And Episode 5! Episode 5! Episode 5 is
shot entirely in what appears to be a single shot and it is incredibly
well executed. One of the most captivating episodes of any TV show I
have ever watched.
BOOKS
(I read less books this year :/ want to up that in 2018)
After Atlas - Emma Newman
Apparently
the sequel (ish) to Planetfall (which I wrote about last year) came out
and I had to read that after the first one. A departure from the first
since it’s about what happened on Earth after the people from Planetfall
left and is about an entirely different thing—but maintains the damn
interesting tone and gripping sense of disturbing reality, this time
feeling far closer to home.
The Lady of the Lake – Andzrej Sapkowski
One
of the first things I did this year was to finish up Lady of the Lake,
and by that concluding all the Witcher books. It took a while to get to
it just because I didn’t want it to end, but reading it after playing
Blood and Wine, since a large chunk of it happens in the same region,
was a lot of fun.
Am sad there is no more Witcher now.
The Handmaid’s Tale – Margaret Atwood
The HBO series came out and instead I read the book. Made sense to me, at least. It’s very good.
The House of Silk – Anthony Horowitz
I
was a little reluctant to read a new Sherlock Holmes story not written
by the original author, but I must admit Anthony Horowitz did a great
job with this one. Reads like a spectacular crime novel with a good bit
of Sherlock mixed in between.
4321 – Paul Auster
And
this was also one of the reasons I didn’t get as much reading done this
year. This motherwhopping piece of book is basically 4 books in one,
spanning a 1000 pages and telling the story of a boy in 4 different ways
all at once. Not my usual genre fair, but the writing is stellar and
while a bit slow at times there are some moments I’ll take with me for a
long while.
OTHER STUFF
Day9 Learns Dota – Day9 and Purge [YOUTUBE SHOW]
Day9
is a really special person. Pretty much whatever he does he is always a
joy to watch just based on his exuberant happiness and absolute ability
to see the better part of anything.
And Dota 2 is a game that I’ve
admired from a distance for a while now but never really been able to
get into, partly because I don’t know a ton of people who play it (which
is sort of required).
So when Day9 began learning Dota 2 (from Dota
master Purge, no less), I was immediately intrigued. I watched most of
this series without ever really playing Dota and enjoyed a lot of it. I
don’t know why, really. I just love watching Day9 learn things, I think.
Twelve Titans and World Cup – League of Rockets [TOURNAMENTS]
The
League of Rockets, who’d previously made a lone 2 Rocket League
tutorials and nothing else, came out with a surprise debut Rocket League
tournament in January 2017 and then announced a World Cup soon after.
And
immediately surprised the world with its stellar production quality and
enigmatic personality. And then the World Cup followed in the Summer
and it was a cool, different tournament.
Granted, these are not the
highest stakes esports tournaments in the world, but there’s something
cool about their mysterious personality (we still don’t really know
anything about the people/person behind them), and their stellar
production and matches.
It was a fun few days in Summer with friends learning that Denmark is really good at Car Football.
Cloth Map – Drew Scanlon [YOUTUBE SHOW]
In
the third (Hmm dunno how to count that exactly) departure from Giant
Bomb/CBS to start their own thing, Drew Scanlon was perhaps the most
surprising.
Following some of Danny O’Dwyer’s footsteps he stepped
into his own with Cloth Map, a travelshow with a tint of video games and
game culture, and I was intrigued from the moment of its announcement
(although I was sad to see him go from Giant Bomb).
It took a while to get going, but as soon as I saw his Exclusion Zone video I was sold. His Brazil coverage
which has just recently come out has been excellent, and I have no
doubt we’ll see even greater stuff from him in the next year.
You may also know him as the Blinking White Guy. (Yup!)
Beast in the East – Giant Bomb East [YOUTUBE SHOW NOT ON YOUTUBE]
I fell in love with the Yakuza series 2 years ago
when I played Yakuza 5. It’s been a difficult series to get into, and
it’s got its share of rough edges, but there’s something truly magical
in its mix of cool-action-dude yakuza stories and wacky-silly goofs that
just works so much better than the sum of its parts.
So, seeing
Giant Bomb do the same with the arguably far easier entry Yakuza 0 was
awesome. Seeing their slow realization that this game is actually
amazing to beginning to enjoy it a lot and see all of its silly
sidestories and get its wonderfully convoluted plot.
And, finally, some of the things I did!
I wrote a Master thesis!
I held a Graduation Speech!
I wrote about how video games are hard to talk about!
I saw someone do a Guild Wars 2 Concert.
I wrote about Football, and I shared a game I should have shared ages ago.
I’m also writing a post-mortem for the Ludum Dare 40 game I made, so expect that soon!